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#1 (permalink) |
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Junior Member
Join Date: Nov 2007
Location: Thousand Oaks, CA
Posts: 19
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Hello,
*I just recently got my hands on a copy of solid works and I am slowly trying to learn it. *I have a bit of cad experience mostly ProE and am finding solid works pretty easy thus far. *My experience lies on mainly in modeling rotating machinery(at work) and i have never done any tube structures. *In fact I haven't really even modeled a line with a complex run. *What are some of the best practices when constructing say... a mini buggy frame in solid works. Should I sketch each tube one and a time and run sweeps? Should I make each tube as a separate part and assemble the structure(Haven't tried any assembly's yet) Is it a good idea to use the weldment/structural member tools (I messed around with that a little seems like the way to go, are there pitfalls to this?) I know that there are many ways to go about this stuff and I am just looking for just some general input based on your experiences modeling tube structures in solid works. * Thanks for you input ![]() |
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#2 (permalink) |
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Welcome to MBN!
I have drawn many tube frames in SolidWorks. *By far the easiest way to do it is using the Weldments/Structural Member feature. *I make a new part, sketch out the whole frame using a combination of 2d and 3d sketches, then use the structural member feature to create the tubes. *The only downside is the end junctions will not be correctly fishmouthed or anything, but you can still get all the measurements needed to make the tubes. *If you wanted it to be really precise, you could make each tube a separate part (by using Structural Members to get the tube and then cut the ends correctly) and assemble them together, but that would be a lot more work. |
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#6 (permalink) |
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Ya know what i tried to do the torrent thing recently but i was getting confused as hell. Some stuff about post forwarding and static ip address's. I don't want to jack my computer up trying to do all thsi stuff and not be able to put it back. I was gonna try it on my laptop but it's being an a-hole and not wanting to connect to the internet, that and it would literally take a week to download somethign of that size. I just want an easy way to steal my software *
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#8 (permalink) |
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Member
Join Date: Nov 2007
Location: Taiwan
Posts: 65
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I draw almost every part of a buggy except standard parts,then do assembly just like a real work,Of course it takes a lot of time;for mass production,it worth.to do such kind of job,you have to accumulate drawing experiences for many years,obiously not fit for your DIY job
Attached drawing took 2 weeks design,and some parts(engine,human,tyres ---)are already in my databank as drawn before
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I draw much more than I talk |
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#9 (permalink) |
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Wonderful work Hodala. *
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Yellow Dog Racing If it wasn't for Physics and the Ground, I'd be Unstoppable! Youth and Talent are No Match for Age and Treachery!
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#10 (permalink) |
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Member
Join Date: Nov 2007
Location: Taiwan
Posts: 65
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You are so kind , K-fab
I'm glad to find MBN, a site not commercial minded. people show their toys and share their experiences just for hobbies,seems impossible to a design desert and serious fortune chasing region where I live and work. Nearly 2 decades ago,first time I saw mini buggy pictures in a ATV magazine, coincident to my young dream If not busy,I'd like to share and exchange knowhow in drawing and building if anybody interested in
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I draw much more than I talk |
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